Determinism and the Maiden: Devs (2020)

2020 has been a year in which, more than ever, it’s been difficult to shake the feeling that we don’t have much agency over our lives. Things happen that are outside our control and we watch them happen, wondering if there ever was a moment when we were in charge of our everyday existence. Therefore it is probably no surprise that two recent high-profile sci-fi series tried to wrangle the theme of whether we live in a deterministic universe, even if they were both made before our sense of agency took its biggest knock in the shape of a nasty little virus: HBO’s Westworld and FX’s Devs, which was written and directed by Alex Garland.

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El Royale, Come Down in the World

I recently read an interview with a game designer. Among other things, she talked about how, in many computer games, your avatar is often in mortal peril, and how such a situation is not only an option, but the very point of many computer games. You might die, so your main goal is to survive. She called that the stress of dying. I am very much a non-gamer, but I know what she means. Although the drama of life vs. death, whether it be your avatar’s or any other character’s in a game, is higher in a potentially fatal scenario, it might take your attention away from the intriguing story, the elaborate graphics or the well-written characters themselves. Sometimes it’s about exploring and going places, about living in a new universe, not just surviving it. Or about admiring the craft. Continue reading