Six Damn Fine Degrees #22: Ultima VIII

Welcome to Six Damn Fine Degrees. These instalments will be inspired by the idea of six degrees of separation in the loosest sense. The only rule: it connects – in some way – to the previous instalment. So come join us on our weekly foray into interconnectedness.

Imagine a game that set you loose to roam a mediaeval world under the influence of a shadowy religious cult, that let you discover how to bake bread or milk cows while trying to save the world just because you could, a game that was dead serious yet could look upon itself with the wryest of smiles, a game that was shot through with a sense of familiarity and wonder in equal measure.

Now imagine a game that has none of that at all.

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