We must love one another or die

You know how this story ends. It ends the same way as every story does, if we’re being honest. “Happily ever after” sounds nice, but it is really only a comforting fiction. All stories move towards the same end, mine, yours, everyone’s. Does that make them bad stories? Is every story that’s honest also depressing?

Then again, what choice do we have? And, if we admit to ourselves – not just occasionally, with a start, but with every breath – that every story ends the same way, would we still choose to live those stories? Could we even, without our hearts breaking constantly?

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They create worlds: INSIDE

One of the things that video games can do magnificently is create worlds. These posts are an occasional exploration of games that I love because of where they take me.

Dystopias are a dime a dozen these days; dystopias starring children doubly so. INSIDE isn’t the video game version of the latest YA trilogy, though, and its dystopia is decidedly more grim and hopeless even than Katniss’ gladiatorial arena. The game’s world is deadly yet impersonal, its dilapidated rural and industrial backgrounds depict a world that is in its last throes. Yet, strangely, it is also one of the most beautiful video games worlds I’ve ever seen.

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If music be the food of love

I fell in love with John Carney’s Once. That is not a particularly original reaction to the film, but it’s definitely true for me. Once is a beautiful, subtle love story told mostly through music – or is it a music film told through romance? Having recently watched Carney’s follow-ups, Begin Again and Sing Street, those same elements, love and music, are central there too, and with them it’s also impossible to separate the romance and the music.

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Shamisen Hero

“If you must blink, do it now. Pay careful attention to everything you see, no matter how unusual it may seem. If you look away, even for an instant, then our hero will surely perish.”

— Kubo and the Two Strings

Laika Entertainment may just be the most underrated animation studio currently working. Everyone knows Disney and Pixar, you can barely go to the cinema without seeing a DreamWorks trailer, and Studio Ghibli and Aardman Animations deservedly have a large fanbase. Laika’s gorgeous features, from Coraline to ParaNorman, are mentioned much more rarely, though – which is a shame, since their latest, Kubo and the Two Strings, deserves much more of an audience, as it is one of the most beautiful works of animation I’ve seen in a long time.

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Chronicle of a death foretold

Is there an actor better than Brendan Gleeson when it comes to evoking the strange, rare combination of exasperation and sadness? Look at his filmography and you’ll find funny, poignant performances throughout, from The General and The Tailor of Panama via 28 Days Later (he makes it out of the film before the shaky ending, though not before breaking our hearts) to Martin McDonagh’s In Bruges, where he’s the perfect complement to Colin Farrell’s thick, tragicomic protagonist.

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They create worlds: Grow Home

One of the things that video games can do magnificently is create worlds. These posts are an occasional exploration of games that I love because of where they take me.

The little robot’s steps are clumsy, awkward, as if both the use of his legs and the concept of gravity were new to him. B.U.D. is miles away from the usual video game robots – they’re often metallic warriors and/or cannon fodder – and closer to the likes of WALL-E, if Pixar’s garbage collector was a toddler. And like his precursor, B.U.D. is given a momentous ecological task: he must grow the so-called Star Plant on a faraway planet, and in doing so he has to scale the plant to a height of 2 kilometres – which would be difficult enough for the likes of Mission Impossible’s Ethan Hunt, let alone someone who is barely able to walk in a straight line.

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If only you could talk to the mobsters

At this year’s San Diego Comic Con, Marvel once again planted a big, wet kiss on the fans’ mouths, with new footage and casting information covering everything from Captain Marvel (yay for female superheroes, double yay for Alison Brie) to Doctor Strange (nice-looking trailer, even if it looks a bit too much like a mashup of The Matrix and Inception). There were also a couple of titbits for those following the Netflix series, including an action-packed teaser for Luke Cage. I liked the character in Jessica Jones and I thought it’d be interesting to have a new Marvel property with a strong, individual style, so the promise of a blaxploitation-inspired series combined with a more modern sensitivity intrigued me.

Cue the teaser, which has Luke taking on a bunch of goons with the aid of his super strength and a car door, all biff-, bam- and pow-like. I’ve seen some fan reactions, and they all seem to agree: this is shaping up to be a badass series for a badass character.

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Virtuality is the new real

The first thing that came to my mind when I put on my Oculus Rift for the first time and found myself looking around virtual reality, was a line from the original Star Wars: “You’ve taken your first step into a larger world.” Thank you, Obi-Wan, you’ve put it well. While I haven’t yet spent all that much time in VR, only the occasional hour here and there, I’ve already stared up at the jaws of a T. Rex bellowing in my face, I’ve seen the Little Prince’s planet floating in mid-air just in front of me, and I’ve navigated a one-man submarine into the wide-open mouth of a giant prehistoric fish.

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In the Green Room, the neo-Nazis come and go…

Green Room (directed by Jeremy Saulnier, whose Blue Ruin I liked a lot), may just be the most effective slice of siege thriller this side of early John Carpenter. After introducing us to the film’s protagonists, a punk rock band down on their luck, it quickly sets up the situation that drives the rest of the action: after a last-minute gig at a backwaters dive populated by white supremacists, one of the band members accidentally comes across a murder scene in the titular green room. The band is locked in the room with one of the bouncers, while the neo-Nazis consult with the bar’s owner and their leader, the commanding Darcy (played to pragmatic, evil perfection by Patrick Stewart), who concludes that the only way to resolve the situation is to kill the witnesses.

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Captain America v Iron Man: Much More Fun

Reader, I smiled. I had a big, goofy, excited grin on my face as I exited the cinema where I’d just seen Captain America: Civil War. If you had asked me ten years ago if I’d even go to watch a film called Captain America (with or without subtitle) at the cinema, with a protagonist of the same name, I’m sure I would’ve laughed in your face and possibly bought a ticket to some Swedish drama, but Marvel has convinced me.

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