I’ll be in my trailer… watching trailers: Trailer senses tingling!

Join us every week for a trip into the weird and wonderful world of trailers. Whether it’s the first teaser for the latest instalment in your favourite franchise, an obscure preview for a strange indie darling, whether it’s good, bad, ugly or just plain weird – your favourite pop culture baristas are there to tell you what they think.

As we are hurtling towards the holiday season and things are getting busier and busier, we still find the time to write the occasional post – such as Friday’s Six Damn Fine Degrees about Matt’s increasing disillusionment with redemption narratives. Sure, many an engaging story was about bad boys trying to un-break bad, but should our focus always be on them?

Anyway, since Star Wars may be the pre-eminent franchise that fetishises redemption narratives, here’s a trailer for an upcoming Star Wars games – because redemption is twice as yummy if it’s the player trying to make up for their dark, dastardly actions, right?

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They create worlds: Dirt Rally 2.0

One of the things that video games can do magnificently is create worlds. These posts are an occasional exploration of games that I love because of where they take me.

Every now and then, I will play a horror game. Not often, since I don’t regularly feel the need to be scared, and because so many horror games will mainly run on atmosphere and jump scares, the latter of which I’m not particularly interested in, regardless of the medium. Still, every now and then, I want to be scared. I want to feel dread at being in a place that clearly doesn’t want me there. That is vast and uncaring, and if it is out to get me, that’s just because I am so small and insignificant, yet foolhardy enough to venture there and therefore it’s all my fault. The danger to me is incidental. I went to the dark place, so anything that happens to me while I’m there is entirely on me.

And when I’m there, I suspect that the words I will hear are “Turn, one left, don’t cut.”

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