Getting into the swing of things

I have walked 500 miles and much, much more, through virtual New Yorks, irradiated zones, Wehrmacht fortresses and zombie-infested streets. I’ve parkoured and teleported, I’ve driven, hovered and flown. Traversing spaces that only exist as zeroes and ones on digital media is one of the things that I love about video games, and it’s one of the things that modern gaming does so much better than the 8-bit pixelscapes I grew up with. It’s not even graphical fidelity, although that’s part of it; more than that, it’s that modern hardware allows for vastly more ambitious, three-dimensional environments, whether that’s the Hollywood realism of GTA V‘s parody of Los Angeles or the stylised aesthetics of Journey‘s deserts and snowy wastes.

Spider-Man

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